#include <GamePacketDefs.h>
Public Attributes | |
char | headerID |
int | frameNumber |
int | packetID |
uint8 | robotNumber |
uint8 | team |
double | bvrMessage1 |
int | passMessage |
WirelessFieldObj | self |
WirelessFieldObj | ball |
double GamePacket::bvrMessage1 |
char GamePacket::headerID |